typedef struct Exec Exec;
struct Exec
{
long magic; /* magic number */
long text; /* size of text segment */
long data; /* size of initialized data */
long bss; /* size of uninitialized data */
long syms; /* size of symbol table */
long entry; /* entry point */
long spsz; /* size of pc/sp offset table */
long pcsz; /* size of pc/line number table */
};
#define _MAGIC(b) ((((4*b)+0)*b)+7)
#define A_MAGIC _MAGIC(8) /* 68020 */
#define I_MAGIC _MAGIC(11) /* intel 386 */
#define J_MAGIC _MAGIC(12) /* intel 960 (retired) */
#define K_MAGIC _MAGIC(13) /* sparc */
#define V_MAGIC _MAGIC(16) /* mips 3000 BE */
#define X_MAGIC _MAGIC(17) /* att dsp 3210 (retired) */
#define M_MAGIC _MAGIC(18) /* mips 4000 BE */
#define D_MAGIC _MAGIC(19) /* amd 29000 (retired) */
#define E_MAGIC _MAGIC(20) /* arm */
#define Q_MAGIC _MAGIC(21) /* powerpc */
#define N_MAGIC _MAGIC(22) /* mips 4000 LE */
#define L_MAGIC _MAGIC(23) /* dec alpha */
#define P_MAGIC _MAGIC(24) /* mips 3000 LE */
#define U_MAGIC _MAGIC(25) /* sparc64 */
#define MIN_MAGIC 8
#define MAX_MAGIC 25
#define DYN_MAGIC 0x80000000 /* or'd in for dynamically loaded modules */
typedef struct Sym Sym;
struct Sym
{
long value;
char type;
char *name;
};
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