/* Regis terminal window interface for Metafont, [email protected].
screen_rows is 480; screen_cols is 800. */
#define EXTERN extern
#include "../mfd.h"
#ifdef REGISWIN /* Whole file */
#define ESCAPE 27
/* set this up in one of two ways. if defined, display is white characters
on a black background; undefined is the opposite */
#undef WRITEWHITE
/*
* int init_screen
* Put screen in graphics mode:<ESC>Pp
* Write no or both planes for the background black:S(I0)
* Write both or no planes for the forground white:W(I3)
* Erase screen:S(E)
* Return to alpha mode: <ESC>\
*
* Assuming that the speed limitation is a serial line to the
* terminal, we want to define macros for the most common
* character combinations.
* Define macros for ,+0]P[ (call this "p") and
* ,+0]V[ (this one is called "v").
* drawing a line is 4+(2 to 6) characters
* We always return true.
*/
int mf_regis_initscreen()
{
#ifdef WRITEWHITE
printf("%cPpS(I0)W(I3)S(E)%c",ESCAPE,ESCAPE);
#else
printf("%cPpS(I3)W(I0)S(E)%c",ESCAPE,ESCAPE);
#endif
printf("%cPp@:p,+0]P[@;@:v,+0]V[@;",ESCAPE);
return 1;
}
/*
* procedure updatescreen;
*
*/
void mf_regis_updatescreen()
{
}
/* void blankrectangle(int left,int right,int top,int bottom);
*
* Go to graphics mode: <ESC>Pp
* Move to lower left: P[%d,%d]
* Write no or both planes: W(I0)
* Turn on shading: W(S1)
* Vector to lower right, upper right, upper left, lower left: V's
* Turn off shading: W(S0)
* Write both or no planes: W(I3)
* Return to alpha mode: <ESC>\
*/
void mf_regis_blankrectangle P4C(screencol, left,
screencol, right,
screenrow, top,
screenrow, bottom)
{
printf(
#ifdef WRITEWHITE
"%cPpP[%d,%d]W(I0)W(S1)V[%d,%d]V[%d,%d]V[%d,%d]V[%d,%d]W(S0)W(I3)%c\\",
#else
"%cPpP[%d,%d]W(I3)W(S1)V[%d,%d]V[%d,%d]V[%d,%d]V[%d,%d]W(S0)W(I0)%c\\",
#endif
ESCAPE,left,bottom,right,bottom,right,top,left,top,
left,bottom,ESCAPE);
}
/*
* void paintrow(int row, int init_color, int* transition_vector,
* int vector_size);
* Paint "row" starting with color "init_color", up to next
* transition specified by "transition_vector", switch colors,
* and continue for "vector_size" transitions.
*/
void mf_regis_paintrow P4C(screenrow, row,
pixelcolor, init_color,
transspec, transition_vector,
screencol, vector_size)
{
int i;
if(init_color) {
init_color = 1;
} else {
init_color = 0;
}
printf("%cPpP[0,%d]P[",ESCAPE,row);
for(i=0;i<vector_size;i++) {
if(init_color)
printf("%d@v%d@p",transition_vector[i],
transition_vector[i+1]);
init_color = 1-init_color;
}
printf("+0,+0]%c\\",ESCAPE);
}
#else
int regis_dummy;
#endif /* REGISWIN */
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