/*
* AMIGA.C: This is the Graphics Window interface to MetaFont for online
* displays on the Commodore Amiga. This file was written by Edmund Mergl
* for his Amiga port of TeX 3.1 and MetaFont 2.7 from the original Unix
* sources (see Fish Disks 611-616).
*
* Some modifications and improvements were made since 1993 by Andreas and
* Stefan Scherer, Abt-Wolf-Strasse 17, 96215 Lichtenfels, Germany. The
* most recent entries from top to bottom always superseed their ancestors,
* just read this as a bit of history:
*
* August 12, 1993:
*
* - We use the `memory hack', so the values for `screenwidth'
* and `screendepth' are to be found in `mfmemory.config'. The
* display height should be set to an InterLace value, this will
* be dealt with by `lacefactor' (see below).
*
* - The display window is no longer resizeable, because no
* `screenupdate' is called and the picture is destroyed.
*
* - Based on ideas by Stefan Becker used in his famous MetaFont port
* to the Amiga of 1991 (see Fish Disk 486) there is a variable
* `scalefactor', which can be set to a (small) positiv integer in
* `mfmemory.config'. This results in a reduced size of the displayed
* characters, so that large font pictures can be drawn on
* small-sized screens (although some distortions are possible).
*
* - By replacing `Move' and `Draw' with `WritePixelLine' and friends
* the speed of the display was heavily increased.
*
* - The display screen is totally controlled by `screenwidth' and
* `screendepth' from `mfmemory.config', when you set `screen_rows'
* and `screen_cols' both to the maximum value `4095' in your local
* device modes file. MetaFont takes the smaller of these pairs.
*
* - `blankrectangle' *always* set the complete display window to the
* background color, not only the area specified by `left', `right',
* `top', and `bottom'. These MetaFont coordinates are now obeyed.
*
* September 11, 1993:
*
* - The changes for `Computers and Typesetting -- Volume A-E' provided
* by Addison-Wesley Publishing Company resulted in MetaFont 2.71.
* This caused a change in the window title.
*
* October 22, 1993:
*
* - The official version 2.71 has the same window title. :-)
*
* January 28, 1994:
*
* - Although SAS/C has an AutoOpen feature for Amiga libraries,
* it is better to define the library bases explicitly.
*
* February 15, 1995:
*
* - Here's my new address:
* Andreas Scherer, Rolandstra� 16, 52070 Aachen, Germany.
* <[email protected]> (Internet).
* - Make `amiga.c' compliant with the syntax of the other modules
* in the Web2C 6.1 distribution.
*
* February 19, 1995:
*
* - `close_all()' must not have arguments, because we want to
* link it into the `atexit()' function list.
* - To distinguish this version from the old distribution, the
* window title is modified.
*
* March 23, 1995:
*
* - MetaFont has the new version number 2.718.
*
* April 9, 1995:
*
* - rename `screenheight' to `screendepth' for consistency.
*
* October 10, 1995:
*
* - Yet another change in my address, now it's a UNIX CIP pool:
* <[email protected]>
* - Cleanup for the new web2c release.
*/
#define EXTERN extern
#include "../mfd.h"
#ifdef AMIGAWIN /* Whole file */
#include <proto/exec.h>
#include <proto/graphics.h>
#include <proto/intuition.h>
struct GfxBase *GfxBase;
struct IntuitionBase *IntuitionBase;
struct Screen *Scr;
struct Window *Win;
struct BitMap tempbm;
struct RastPort temprp;
UBYTE *linearray;
int scaledwidth = 0;
int scaledheight = 0;
#ifndef scalefactor
#define scalefactor 1
#endif
/*
* The configuration `mf.mcf' of AmiWeb2C holds values for `screenwidth'
* and `screendepth' that always refer to an InterLace screen. In case
* you open the display on a non-InterLaced screen, only half the lines
* are shown to you. This is automatically done by reading the screen
* information and setting `lacefactor'.
*/
int lacefactor;
#define BACKGROUNDCOLOR 0
#define PENCOLOR 1
#define PUBSCREEN 0
/*
* Allocating memory for the array used in `WritePixelLine' needs
* WORD-aligned arguments.
*/
#define ALIGN_SIXTEEN_BIT(A) ((((A)+15)/16)*16)
#ifndef min
#define min(a,b) ((a)<(b)?(a):(b))
#endif
/*
* CLOSE_ALL: Clean up on MetaFont termination. This routine has to be
* called just before leaving the program, which is done automatically
* when it gets entered into the `atexit' function list. (See below.)
*/
void close_all(void)
{
if (linearray) free(linearray);
if (tempbm.Planes[0]) FreeRaster(tempbm.Planes[0], scaledwidth, 1);
if (Win) CloseWindow(Win);
if (GfxBase) CloseLibrary((struct Library *)GfxBase);
if (IntuitionBase) CloseLibrary((struct Library *)IntuitionBase);
} /* close_all() */
/*
* INITSCREEN: Initialize the physical display window on the WorkBench
* screen of the Commodore Amiga. Open the necessary libraries and open
* the window according to `screenwidth' and `screendepth' as given in
* the configuration file `mf.mcf'. For this purpose, the
* `OpenWindowTagList' routine was replaced with `OpenWindowTags'.
* The `WFLG_SIZEGADGET' window flag has been removed; resizing the
* window kills the picture and never triggered an `updatescreen'.
*/
boolean mf_amiga_initscreen(void)
{
#ifdef DEBUG
printf("\ninitscreen()\n");
#endif
/*
* Make sure the resources are correctly returned to the system
* when leaving the program.
*/
if(atexit(&close_all)) { /* Can't happen. */
fprintf(stderr, "Exit trap failure! (close_all)\n");
uexit(1);
}
if (!(IntuitionBase = (struct IntuitionBase *)
OpenLibrary((unsigned char *)"intuition.library",(unsigned long)37L)))
{
fprintf(stderr,"\nCan't open intuition library. V37 required.\n");
close_all();
return(FALSE);
}
if (!(GfxBase = (struct GfxBase *)
OpenLibrary((unsigned char *)"graphics.library",(unsigned long)37L)))
{
fprintf(stderr,"\nCan't open intuition library. V37 required.\n");
close_all();
return(FALSE);
}
if (!(Scr = LockPubScreen(PUBSCREEN)))
{
fprintf(stderr,
"\nCan't get lock on public screen (%d).\n", PUBSCREEN);
close_all();
return(FALSE);
}
scaledwidth = screenwidth/scalefactor;
scaledheight = screendepth/scalefactor;
lacefactor = ((Scr->ViewPort.Modes & LACE) ? 1 : 2);
if (!(Win = (struct Window *)OpenWindowTags( NULL,
WA_InnerWidth, scaledwidth,
WA_InnerHeight, scaledheight/lacefactor,
WA_Flags, WFLG_DRAGBAR|WFLG_DEPTHGADGET,
WA_AutoAdjust, FALSE,
WA_Title, (ULONG)" MetaFont V2.718 Online Display",
WA_PubScreen, (ULONG)Scr,
TAG_DONE)))
{
fprintf(stderr,
"\nCan't open online display window at size %d times %d.\n"
#ifdef VARMEM
"Change your configuration file.\n",
#else
"If you really absolutely need more capacity,\n"
"you can ask a wizard to enlarge me.\n",
#endif
screenwidth,screendepth);
close_all();
return(FALSE);
}
InitBitMap(&tempbm, 1, scaledwidth, 1);
tempbm.Planes[0] = NULL;
if(!(tempbm.Planes[0] = (PLANEPTR)AllocRaster(scaledwidth, 1)))
return(FALSE);
InitRastPort(&temprp);
temprp.BitMap = &tempbm;
if(!(linearray = (UBYTE *)
calloc(ALIGN_SIXTEEN_BIT(scaledwidth),sizeof(UBYTE))))
return(FALSE);
UnlockPubScreen(NULL, Scr);
#ifdef DEBUG
printf("initscreen() ok\n");
#endif
return(TRUE);
} /* mf_amiga_initscreen() */
/*
* UPDATESCREEN: I really don't know what this function is supposed
* to do.
*/
void mf_amiga_updatescreen(void)
{
#ifdef DEBUG
printf("updatescreen()\n");
#endif
} /* mf_amiga_update_screen() */
/*
* BLANKRECTANGLE: Reset the drawing rectangle bounded by
* ([left,right],[top,bottom]) to the background color.
*/
void mf_amiga_blankrectangle(screencol left, screencol right,
screenrow top, screenrow bottom)
{
#ifdef DEBUG
printf("blankrectangle() - left: %d right: %d top: %d bottom: %d\n",
left, right, top, bottom);
#endif
SetAPen (Win->RPort, BACKGROUNDCOLOR);
RectFill(Win->RPort,
(SHORT)(Win->BorderLeft + left/scalefactor),
(SHORT)(Win->BorderTop + top/(scalefactor*lacefactor)),
(SHORT)(Win->BorderLeft + right/scalefactor - 1),
(SHORT)(Win->BorderTop + bottom/(scalefactor*lacefactor) - 1));
} /* mf_amiga_blankrectangle() */
/*
* PAINTROW: Paint a `row' starting with color `init_color', up to the
* next transition specified by `transition_vector', switch colors, and
* continue for `vector_size' transitions. It now only
* draws into the display window when a new raster line will be affected.
* A lot of pre-drawing and inter-drawing calculations and conditionals
* are evaluated to prepare a fast and clean drawing under the most
* circumstances to be expected on the Amiga. InterLace/Lace is taken
* care of and the sizes are set appropriately not to clobber the borders.
* (Don't ask me why this works; at least on my machine with my config.)
*/
void mf_amiga_paintrow(screenrow row, pixelcolor init_color,
transspec transition_vector, screencol vector_size)
{
int start, scaledstart, scaledrow, scaledlaced;
register int i=0, j=0, col, color;
#ifdef DEBUG
printf("paintrow() - vector size: %d\n", vector_size);
#endif
color = ((0 == init_color) ? BACKGROUNDCOLOR : PENCOLOR);
scaledlaced = scalefactor * lacefactor;
start = *transition_vector++;
scaledstart = start / scalefactor;
scaledrow = row / scaledlaced;
ReadPixelLine8(Win->RPort, Win->BorderLeft + scaledstart,
Win->BorderTop + scaledrow, scaledwidth - scaledstart,
linearray, &temprp);
if(scalefactor>1) {
do {
for(col = *transition_vector++; i<col-start; i++) {
linearray[j] |= color;
if((i%scalefactor)==0) j++;
}
color = PENCOLOR - color;
#ifdef DEBUG
printf("move col: %d row: %d ", col, row);
printf("draw col: %d row: %d\n", (*transition_vector)-1, row);
#endif
} while (--vector_size);
if(i >= col-start) linearray[++j] |= color;
} else {
do {
for(col = *transition_vector++; j<col-start; j++) {
linearray[j] |= color;
}
color = PENCOLOR - color;
#ifdef DEBUG
printf("move col: %d row: %d ", col, row);
printf("draw col: %d row: %d\n", (*transition_vector)-1, row);
#endif
} while (--vector_size);
}
if( ( Win->BorderTop + scaledrow ) <
( Win->Height - Win->BorderBottom ) )
WritePixelLine8(Win->RPort, Win->BorderLeft + scaledstart,
Win->BorderTop + scaledrow,
min(Win->Width - Win->BorderLeft - Win->BorderRight - scaledstart,j),
linearray, &temprp);
} /* mf_amiga_paintrow() */
#else
int amiga_dummy;
#endif /* AMIGAWIN */
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