// Copyright 2015 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build !windows,!plan9,!nacl
package main
import (
"syscall"
"time"
)
func init() {
register("SignalExitStatus", SignalExitStatus)
}
func SignalExitStatus() {
syscall.Kill(syscall.Getpid(), syscall.SIGTERM)
// Should die immediately, but we've seen flakiness on various
// systems (see issue 14063). It's possible that the signal is
// being delivered to a different thread and we are returning
// and exiting before that thread runs again. Give the program
// a little while to die to make sure we pick up the signal
// before we return and exit the program. The time here
// shouldn't matter--we'll never really sleep this long.
time.Sleep(time.Second)
}
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