#include <u.h>
#include <libc.h>
#include <draw.h>
#include <memdraw.h>
#include <thread.h>
#include <cursor.h>
#include <mouse.h>
#include <keyboard.h>
#include <frame.h>
#include <plumb.h>
#include <html.h>
#include "dat.h"
#include "fns.h"
void
drawtable(Box *b, Page *p, Image *im)
{
Rectangle r, cr;
Tablecell *c;
Table *t;
t = ((Itable *)b->i)->table;
r = rectsubpt(b->r, p->pos);
draw(im, r, getcolor(t->background.color), nil, ZP);
if(t->border)
border(im, r, t->border, display->black, ZP);
for(c=t->cells; c!=nil; c=c->next){
cr = rectsubpt(c->lay->r, p->pos);
if(c->background.color != t->background.color)
draw(im, cr, getcolor(c->background.color), nil, ZP);
if(t->border)
border(im, cr, t->border, display->black, ZP);
laydraw(p, im, c->lay);
}
}
enum
{
Tablemax = 2000,
Ttoplevel = 1<<0,
};
static
void
settable(Table *t)
{
Tablecell *c;
Lay *lay;
for(c = t->cells; c != nil; c = c->next){
lay = layitems(c->content, Rect(0,0,0,0), FALSE);
c->minw = Dx(lay->r);
layfree(lay);
if(dimenkind(c->wspec) == Dnone){
lay = layitems(c->content, Rect(0,0,Tablemax,0), FALSE);
c->maxw = Dx(lay->r);
layfree(lay);
}
}
}
void
settables(Page *p)
{
Table *t;
Item *i;
if(p->doc==nil)
return;
for(i=p->items; i!=nil; i=i->next)
if(i->tag == Itabletag)
((Itable *)i)->table->flags |= Ttoplevel;
for(t=p->doc->tables; t!=nil; t=t->next)
settable(t);
}
static
int
cellwidth(Table *t, Tablecell *c, int sep)
{
int w, i, n;
n = c->colspan;
if(n == 1)
return t->cols[c->col].width;
if(n == 0)
n = t->ncol - c->col;
w = t->cellspacing*(n-1) + n*sep;
for(i=c->col; i<c->col+n; i++)
w += t->cols[i].width;
return w;
}
static
int
cellheight(Table *t, Tablecell *c, int sep)
{
int h, i, n;
n = c->rowspan;
if(n == 1)
return t->rows[c->row].height;
if(n == 0)
n = t->nrow - c->row;
h = t->cellspacing*(n-1) + n*sep;
for(i=c->row; i<c->row+n; i++)
h += t->rows[i].height;
return h;
}
static
int
getwidth(int *w, int n)
{
int i, tot;
tot = 0;
for(i=0; i<n; i++)
tot += w[i];
return tot;
}
static
void
fixcols(Table *t, int *width, int sep, int domax)
{
Tablecell *c;
int w, aw, i, d, n, rem;
for(c=t->cells; c!=nil; c=c->next){
if(c->colspan == 1)
continue;
n = c->colspan;
if(n == 0)
n = t->ncol - c->col;
w = domax ? c->maxw : c->minw;
w -= t->cellspacing*(n-1) + n*sep;
aw = 0;
for(i=c->col; i<c->col+n; i++)
aw += width[i];
rem = w-aw;
if(rem <= 0)
continue;
for(i=c->col; i<c->col+n; i++){
if(aw > 0){
d = width[i]*100/aw;
d = d*rem/100;
}else
d = rem/n;
width[i] += d;
}
}
}
static
int
tablewidth(Table *t, int tw, int sep)
{
Tablecell *c;
int i, w, tmin, tmax, d;
int *maxw, *minw;
int totw;
maxw = emalloc(sizeof(int)*t->ncol);
minw = emalloc(sizeof(int)*t->ncol);
for(c=t->cells; c!=nil; c=c->next){
if(dimenkind(c->wspec) != Dnone){
d = c->minw;
c->minw = c->maxw = max(dimwidth(c->wspec, tw), c->minw);
c->minw = d;
}
if(c->colspan != 1)
continue;
maxw[c->col] = max(maxw[c->col], c->maxw);
minw[c->col] = max(minw[c->col], c->minw);
}
totw = 0;
fixcols(t, maxw, sep, TRUE);
tmax = getwidth(maxw, t->ncol);
if(tmax <= tw){
d = 0;
if(tw>tmax && dimenkind(t->width)!=Dnone && t->availw!=Tablemax)
d = (tw-tmax)/t->ncol;
for(i=0; i<t->ncol; i++){
t->cols[i].width = maxw[i] + d;
totw += t->cols[i].width;
}
}else{
fixcols(t, minw, sep, FALSE);
tmin = getwidth(minw, t->ncol);
w = tw - tmin;
d = tmax - tmin;
for(i=0; i<t->ncol; i++){
if(w<=0 || d<=0)
t->cols[i].width = minw[i];
else
t->cols[i].width = minw[i] + (maxw[i] - minw[i])*w/d;
totw += t->cols[i].width;
}
}
free(minw);
free(maxw);
return totw;
}
static
void
fixrows(Table *t, int sep)
{
Tablecell *c;
Lay *lay;
int h, ah, i, d, n, rem;
for(c=t->cells; c!=nil; c=c->next){
if(c->rowspan == 1)
continue;
n = c->rowspan;
if(n == 0 || c->row+n > t->nrow)
n = t->nrow - c->row;
lay = layitems(c->content, Rect(0,0,cellwidth(t, c, sep),0), FALSE);
h = max(Dy(lay->r), c->hspec);
layfree(lay);
h -= t->cellspacing*(n-1) + n*sep;
ah = 0;
for(i=c->row; i<c->row+n; i++)
ah += t->rows[i].height;
rem = h-ah;
if(rem <= 0)
continue;
for(i=c->row; i<c->row+n; i++){
if(ah > 0){
d = t->rows[i].height*100/ah;
d = d*rem/100;
}else
d = rem/n;
t->rows[i].height += d;
}
}
}
static
int
tableheight(Table *t, int sep)
{
Tablecell *c;
Lay *lay;
int i, h, toth;
for(i=0; i<t->nrow; i++){
h = 0;
for(c=t->rows[i].cells; c!=nil; c=c->nextinrow){
if(c->rowspan != 1)
continue;
lay = layitems(c->content, Rect(0, 0, cellwidth(t, c, sep), 0), FALSE);
h = max(h, max(Dy(lay->r), c->hspec));
layfree(lay);
}
t->rows[i].height = h;
}
fixrows(t, sep);
toth = 0;
for(i=0; i<t->nrow; i++)
toth += t->rows[i].height;
return toth;
}
void
tablesize(Table *t, int availw)
{
int w, sep, hsep, vsep;
t->availw = availw;
sep = 2*(t->border+t->cellpadding);
hsep = t->cellspacing*(t->ncol+1) + 2*t->border + t->ncol*sep;
vsep = t->cellspacing*(t->nrow+1) + 2*t->border + t->nrow*sep;
w = dimwidth(t->width, availw);
w -= hsep;
w = w>0 ? w : 0;
t->totw = tablewidth(t, w, sep);
t->totw += hsep;
t->toth = tableheight(t, sep);
t->toth += vsep;
}
void
laytable(Itable *it, Rectangle r)
{
Rectangle cr;
Tablecell *c;
Table *t;
int x, y, h, w;
int sep, i;
t = it->table;
sep = (t->cellpadding+t->border) * 2;
r = insetrect(r, t->cellspacing+t->border);
for(c=t->cells; c!=nil; c=c->next){
w = cellwidth(t, c, sep);
h = cellheight(t, c, sep);
x = r.min.x;
if(c->col > 0)
for(i=0; i<c->col; i++)
x += t->cols[i].width + sep + t->cellspacing;
y = r.min.y;
if(c->row > 0)
for(i=0;i <c->row; i++)
y += t->rows[i].height + sep + t->cellspacing;
cr = Rect(x, y, x+w+sep, y+h+sep);
c->lay = layitems(c->content, insetrect(cr, sep/2), TRUE);
c->lay->r = cr;
}
}
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