Plan 9 from Bell Labs’s /usr/web/sources/contrib/fgb/root/sys/src/ape/X11/cmd/X/hw/dmx/dmxvisual.c

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Distributed under the MIT License.
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/*
 * Copyright 2002-2004 Red Hat Inc., Durham, North Carolina.
 *
 * All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining
 * a copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation on the rights to use, copy, modify, merge,
 * publish, distribute, sublicense, and/or sell copies of the Software,
 * and to permit persons to whom the Software is furnished to do so,
 * subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial
 * portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
 * NON-INFRINGEMENT.  IN NO EVENT SHALL RED HAT AND/OR THEIR SUPPLIERS
 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 */

/*
 * Authors:
 *   Kevin E. Martin <[email protected]>
 *
 */

/** \file
 * This file provides support for visuals. */

#ifdef HAVE_DMX_CONFIG_H
#include <dmx-config.h>
#endif

#include "dmx.h"
#include "dmxvisual.h"

#include "scrnintstr.h"

#ifdef GLXEXT

#include <GL/glxint.h>

extern VisualID glxMatchVisualInConfigList(ScreenPtr pScreen,
					   VisualPtr pVisual,
					   __GLXvisualConfig *configs,
					   int nconfigs);

static Visual *dmxLookupGLXVisual(ScreenPtr pScreen, VisualPtr pVisual)
{
    DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum];
    int            j;
    VisualID       vid;

    vid = glxMatchVisualInConfigList(pScreen, pVisual,
				     dmxScreen->glxVisuals,
				     dmxScreen->numGlxVisuals);
    if (vid) {
	/* Find the X visual of the matching GLX visual */
	for (j = 0; j < dmxScreen->beNumVisuals; j++)
	    if (vid == dmxScreen->beVisuals[j].visualid)
		return dmxScreen->beVisuals[j].visual;
    }

    /* No matching visual found */
    return NULL;
}
#endif

/** Return the visual that matched \a pVisual. */
Visual *dmxLookupVisual(ScreenPtr pScreen, VisualPtr pVisual)
{
    DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum];
    int            i;
#ifdef GLXEXT
    Visual        *retval;
#endif

    if (!dmxScreen->beDisplay)
	return NULL;

#ifdef GLXEXT
    if ((retval = dmxLookupGLXVisual(pScreen, pVisual)))
	return retval;
#endif

    for (i = 0; i < dmxScreen->beNumVisuals; i++) {
	if (pVisual->class == dmxScreen->beVisuals[i].class &&
	    pVisual->bitsPerRGBValue == dmxScreen->beVisuals[i].bits_per_rgb &&
	    pVisual->ColormapEntries == dmxScreen->beVisuals[i].colormap_size &&
	    pVisual->nplanes == dmxScreen->beVisuals[i].depth &&
	    pVisual->redMask == dmxScreen->beVisuals[i].red_mask &&
	    pVisual->greenMask == dmxScreen->beVisuals[i].green_mask &&
	    pVisual->blueMask == dmxScreen->beVisuals[i].blue_mask) {
	    return dmxScreen->beVisuals[i].visual;
	}
    }

    return NULL;
}

/** Return the visual that matched the \a vid. */
Visual *dmxLookupVisualFromID(ScreenPtr pScreen, VisualID vid)
{
    Visual *visual;
    int     i;

    if (!dmxScreens[pScreen->myNum].beDisplay)
	return NULL;

    for (i = 0; i < pScreen->numVisuals; i++) {
	if (pScreen->visuals[i].vid == vid) {
	    visual = dmxLookupVisual(pScreen, &pScreen->visuals[i]);
	    if (visual) return visual;
	}
    }

    return NULL;
}

/** Return the colormap for the \a visual. */
Colormap dmxColormapFromDefaultVisual(ScreenPtr pScreen, Visual *visual)
{
    DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum];
    int            i;

    if (dmxScreen->beDisplay) {
	for (i = 0; i < dmxScreen->beNumDefColormaps; i++)
	    if (visual == dmxScreen->beVisuals[i].visual)
		return dmxScreen->beDefColormaps[i];
    }

    return None;
}

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