#include <u.h>
#include <libc.h>
#include <draw.h>
#include "klondike.h"
Cardstack*
stackinit(int n, int upad, int dpad, int sz)
{
Cardstack *cs;
cs = malloc(sizeof(Cardstack));
cs->sz = sz;
cs->n = n;
cs->upad = upad;
cs->dpad = dpad;
cs->p = ZP;
cs->c = malloc(sz*sizeof(Card*));
return cs;
}
Card*
pop(Cardstack *cs)
{
if(cs->n == 0)
return nil;
return cs->c[--cs->n];
}
Card*
top(Cardstack *cs)
{
if(cs->n == 0)
return nil;
return cs->c[cs->n-1];
}
void
push(Cardstack *cs, Card *c)
{
if(cs->n < cs->sz)
cs->c[cs->n++] = c;
}
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